Battle Plan

Battle Plan - December 30th, 2007 - cv2 Siege
opponent: Celestial, levels: all 70+ majority 80+, few 100+

Plan:
1) We need two teams, A and B. Team A is the smaller one, consisting of 2 parties, and Team B is the larger one consisting of 4 parties.
2) It is crucial that we take BA room (controller 1), therefore that will be Team B's job.
3) Team A will head north, secure Draco, and move on to CG. Expect conflict in the middle. Should we be required to fight, look at Operation Unleash Hell and Auxilia.
4) Team B will consist mostly of the higher levels, powerful DD, and will fight their way through to BA. Chances are Celestial will split troops, some to go North for CG, some to go East for AB. We will take into account that their split will be mostly even, in which case the superior Team B will win.
5) We need to employ a "Chipper Buffer" strategy. Since there will be people in our groups that cannot hit the higher levels, they will run in the front, with their job being to chip as many people as possible before the main force crashes in. These Chippers will also act as a buffer, because in the moment of chipping, the opponent will be inclined to attack, and therefore become disorganized and unsuited for the charge.

Operation Unleash Hell
1) This will take place for Team A, we will need as many CMs as possible for this one.
2) Chippers will be out in front, chipping any enemy that comes near with soul chips. This will slow down the enemies in the front, causing them to be packed closer together.
3) Maceh will begin casting Meteor Shower and other CMs, Kahunas, Clerics will begin casting any AoE they have.
4) Once Meteor Shower has been cast, anyone with a pet that has Fear ability will go forward and put those who werent affected by Meteor Shower on fear. Maceh will at this time continue the torrent of DarkSpirals.
5) By the time Meteor Shower subsides, the enemies will be badly damaged.
6) Call operation Auxilia

Operation Auxilia
1) This will take place for Team A, anyone who can hit will have to run in at this time.
2) Chippers will switch to chipping enemies with force chips. This will cause further distraction to anyone left standing after Unleash Hell.
3) All units rush in for a final blow, then continue on to CG where Celestial is probably respawning and getting ready.
4) It is crucial that we leave no one standing. The initial wave of AoE will uncloak any assassins, but in the fight they may have time to recloak.

cvdungeon

Battle Plan - September 30th, 2007 - m2 Siege

opponent: Reaver, levels: mostly 50+, perhaps one or two 40+ but definitely at least one 100+

Toughest opponent is Tirra, lvl 103 druid. She'll probably have fireshield on, so YOU will get hurt if you try hitting her (even if she dodges the attack, you will get damaged).

Expect a couple of other R4s there, although I don't know if they'll actually attend this siege.

Here's our plan:

1) We go all out. there's no point defending against something that'll break the defense in less than a second.
2) ofo room is the mid-point. If we are closer to the abhuva room (Pentagon in the middle), we nightmare, seal, reduce speed, or anything like that to any reaver members.
3) if we meet them after ofo room (closer to us) we kill them
4) Assassin: CursedBlades, must scout ahead and try getting the reavers excited at their base. Reaver may have an archer, so be careful to only show yourself when you're out of range
5) Clerics: Well we don't have any clerics.. but you're mainly here for ressurection and using frost spear or whatever it is that stops enemies
6) kahunas: major part of the plan, debuff all enemies first. use stun, and poison if theres a lot of assassin enemies. kill casters (Dark magician, cleric, kahuna) first
7) pets: Very useful in this case, pets have debuffs, and doesn't matter much when they die. also, just to annoy the hell out of Reaver, kill their pets first.
8) once engaged in fighting, all DDs should leave the fight, sneak away to attack the opponent's dungeon stone. if we can avoid a fight, we must.
9) Anyone know Tirra's phone number? kidding =) but we need to add some sort of distraction… perhaps get their attention, then run down one corridor, making them chase us while the main force runs down the other corridor toward the abhuva room.
10) If Tirra makes her way down to our base, we're pretty much gone. full out attack, but try concentrating on guys who are easily killed first. That means, Magic users attack warriors (low m. def), warriors attack dark mages. nightmare clerics, and if anyone can put a hold on Tirra, that's all we can ask for.
11) bring r3 chips, and some r4 chips for the 8xs.. i'm going to bring a few r5 chips just because of Tirra. it'll act as a distraction.
12) have fun! and don't get mad if we lose. We're outnumbered and overpowered, but we're just in it for the fun.

Current party list:

1) Illdirrey
2) Chal
3) LifeFull
4) Hakkyu
5) Vet4TheInsane
6) Garth
7) CursedBlades
8) Mischahara

we need 8 more people!

The Dungeon:
dungeon24pm.jpg

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